Brumm O'Druin

Npc Profile: Brumm O'Druin


Dwarf Fighter 10/Duelist 7
N Medium humanoid (dwarf)
Init +8; Senses darkvision 60 ft.; Perception +11

AC 24, touch 15, flat-footed 20 (8 armor, +1 deflection, +3 Dex, +1 dodge, +1 natural)
hp 159 (10d10
7d10+61) Fort 14, Ref +13, Will +10; +2 vs. poison, spells, and spell-like abilities; +3 vs. fear
Defensive Abilities bravery +3, canny defense +1, defensive training (
4 dodge bonus to AC vs. giants), elaborate defense +2, enhanced mobility, grace +2, parry

Speed 20 ft.
Melee 4 flaming frost warhammer +27/22/17/12 (1d4+10/19–20/×4 plus 1d6 cold and 1d6 fire) or mwk punching dagger 24/19/14/9 (1d4+6/×3)
Ranged 1 light crossbow +20 (1d81/19–20)
Special Attacks +1 on attack rolls against goblinoid and orc humanoids, acrobatic charge, precise strike +7, riposte, weapon training (axes +2, light blades +1)

During Combat The duelist drinks his potion of invisibility, and gets into a tactical position. He uses Spring Attack, Lunge, and Improved Vital Strike to make hit-and-run attacks.

Str 21, Dex 14, Con 16, Int 13, Wis 12, Cha 6
Base Atk 17; CMB +22; CMD 36 (40 vs. bull rush or trip)
Feats Combat Expertise, Combat Reflexes, Critical Focus, Dodge, Greater Weapon Focus (war hammer), Improved Critical (war hammer), Improved Initiative, Improved Vital Strike, Iron Will, Lunge, Mobility, Spring Attack, Vital Strike, Weapon Finesse, Weapon Focus (war hammer), Weapon Specialization (war hammer)
Skills Acrobatics +7 (
3 when jumping), Appraise 6 (8 to assess non-magical metals or gemstones), Climb 13, Craft (weapons) +9, Diplomacy +3, Disable Device +7, Knowledge (dungeoneering, engineering) +9, Knowledge (history) +6, Perception +11 (13 to detect unusual stonework), Perform (percussion) +0, Stealth +7, Survival +6, Swim +9
Languages Common, Dwarven, Orc
SQ armor training 2, improved reaction +2
Combat Gear potion of cure serious wounds, potion of invisibility; Other Gear +4 chain shirt, +1 flaming frost light pick, +1 light crossbow, masterwork punching dagger, amulet of natural armor +1, belt of giant strength +4, boots of speed, cloak of resistance +2, ring of protection +1, 759 gp


Brumm O’Druin is son to the current Grandfather representing his clan and Alliance General of the Kings Fourth Army. He is a renowned and highly respected warrior and leader, not only just among Dwarves, but also to the Gnomes of the West. He is currently the highest ranking officer on the Western Front since the Drow surge.

Brumm O'Druin

Dwarves of Bruinia Byerac Vikshade